Stat compensation

Should stats be compensated for # of players in attendance?

We had 6 guys last night, which made for lots of play time.

I realize that with more play time comes more drops, TA's, etc... and I'm no stats expert, but I'm not sure if that would balance out the generally more prevalent completions, etc?

If you take a look at the public stats sheet you'll notice that Rob Tyson has put together salary per point played on a sheet:

https://docs.google.com/spreadsheets/d/1xxw_oko19EkF6cVPyzqLLPYeaciaT2H2...

 

 

Ah, now that is very cool!